Hey everyone, I wish you well. In this post, I’ll be guiding you through how to design your own character using the 4e character sheet. This is going to be quite long, so buckle down and get your polyhedral dice ready! Today, we’ll be using a Human Rogue as a base, since they’re what I suggest for every first-time adventurer.
I can’t be the only one that’s so, so tired of the same overused “foreign” language tropes, and borderline racist, ripped-off cultures used in many tabletops, right? This post is a step by step process as to how to create your own languages and cultures within your campaigns – and not look gross to your players!
So, You Want to Be a Dungeon Master, Huh?
For me to create this blog, it was almost natural because I waned somewhere to keep a record of not only my own games played, but also as a sort of condensed Dungeon Master’s guide, with some craft ideas thrown in as well. I’ve been playing D&D for the majority of my tabletop career, having played with a total of seven different companies, and running my first successful eight-session campaign at the age of 15. Currently, I’m focusing on making a – surprise – medieval themed campaign for a few friends, which is actually a theme I haven’t done before.
Being a DM is a lot of work, however, it’s my favourite role during sessions. It takes hours upon hours of preplanning, map making, crafting, and sometimes even a few sleepless nights before the first day of battle – getting your party ready for the adventure ahead.
Starting a Campaign.
Getting started was one of the hardest things I ever did, trying to break into the tabletop world of games. It was pretty scary when I attended my first game of Pathfinder at Toronto FanExpo 2010, completely unprepared. I didn’t know the rules of the game, all I knew was that it was slightly similar to D&D (which I had been playing for a few months prior), and that I could be a rogue elf; my go-to character for any tabletop at the time. However, after playing a session with people different than my usual group is what really pushed me to become a Dungeon Master.
Starting a campaign by yourself for the first time can be a bit of an undertaking, to say the least. It can also be something to stress over, if you have already set a date for your party’s first game. Some important items every DM should have will be coming up in one of my next posts – so look forward to that! Something I learnt this year that has really helped me grow as a DM is the wonderful site called Roll20 where you can host online tabletop games with your party. This site allows you to play online with people, by invite only, and the interface is very controlled and neat, and is easy to navigate.
And Now, I Bid You Adieu.